Category Archives: Necrons

The Nightbringer

Hey all,

I have been slowly increasing the size of my Necron army, and decided to paint the Nightbringer model that I recently purchased. Here is how I went about it:

I basecoated the model with Vallejo Black, purchased from and chose this black as it is as easily applied as Chaos Black, but has a matte effect rather than the gloss we have all come to know and love. I preferred the matte paint as the Nightbringer I feel is a very dark entity, and what better to show its darkness than a paint that doesn’t reflect as much light!

I then moved on to his cape, choosing a grey colour scheme to stick with the dark colours he suggests as being a ‘Reaper of Souls’. I carefully drybrushed the cape with Adeptus Battlegrey foundation paint, before highlighting with a thin layer of Codex Grey. Once that had dried, I applied a further edge highlight of Fortress Grey to the very edges of the cape, and then finally a tiny touch of Skull White to the extreme edges, as again, I didn’t want to give the appearance of reflection, just a void of darkness.

I then moved on to the body, and started by picking out the muscles of his form with Regal Blue. I made sure to leave a thicker than usual line of black in the recesses to again compliment the dark aura of the model. Once the first layer had dried, I highlighted the outer edges of the muscles with Shadow Grey, followed by Space Wolves Grey. I chose to go for the blue-hued colour scheme for his body as I didn’t want to drift away from the fact that it is still a Necrodermis (living-metal body), and thought that the pristine colour that a variation of blues could provide would be perfect to represent this metallic feel, blended with the strength of a Star God who would shape and colour the metal with his inner power.

The Nightbringer’s face and scythe were painted in the same way, leaving the dark recesses as mentioned above, and I left his eyes completely black. Once complete, I glued him to his base, following the same dark sand scheme as the rest of the army, minus the Scarab Swarm base provided as he doesn’t need to be any taller for Snipers to pick out with the new TLOS rules! I sprayed him with a matte effect varnish, and left him to dry for 30 minutes. He is now battle ready, and expect to here of the horror he provides on the battlefield in the next few weeks!

As usual, any comments are appreciated!



Making A Necron Resurrection Pool

Hi All,

I recently realised that if you put aside the Necron Pyramid and Obelisk, there really isn’t much Necron scenery out there, so I sat down and began to sketch a few ideas of my own. I thought about Necrons, and how they phase out to a tomb when damaged/destroyed, where the Tomb Spyders will do their repairs and prepare them to fight again. Whilst thinking about this, I imagined what would happen on a large scale, if Tomb Spyders were run off their feet – pardon the insectoid pun – and how the Necrons would battle this prospect. In came the Resurrection Pool; a place for injured Necrons to respawn after phasing out and re-enter the battle, giving limitless reinforcements!

The tutorial below will show you how I went about putting together my Necron Resurrection Pool from start to finish.

First things first, I had to decide on a size for the piece of scenery, and took in to account that I wanted it to be capable enough to release dozens of warriors from its depths, and decided on a length of 22cm (L) by 16cm (W). I took a thin piece of MDF board, and cut the rectangle with a jig-saw:

My next step was to put together some foam to create the walls. I was lucky enough to find a piece of foam with corners, and simply measured the distances, before cutting the foam in to pieces to fit perfectly around the board. This will vary depending on the type of foam available to you, but once the pieces are cut, fit them temporarily with cocktail sticks to test the positions and see how they fit around the MDF board:

Once I was happy with the positions, I began to engrave Necron runes on to the sides of the individual pieces using a hobby drill and a sanding-needle:

My next step was to glue the pieces of foam together, using PVA glue. I’m sure most of you know not to use superglue and foam together, as the resulting mess isn’t too attractive! Once glued in place, give the PVA glue a few hours to dry. I left it for 2 hours in my room with a fan blowing air on to it which sped up the drying process. Once glued together it should look something like this:

Once I had the foam together, I had to find a filler for the inside of the piece to spare as much PVA glue as possible. I used a piece of pink foam I had laying around the house, and cut its measurements using the thin MDF board from earlier as a guide:

I then glued the black foam to the board using PVA glue to fill in any holes and gaps in the joints:

I didn’t need to wait for this round of glue to dry as the pre-cut pink foam was going to cover it, so I placed it ontop of the MDF board, and within the walls of the black foam:

I thought that the pool would look empty without the addition of a Necron rock or two, so carved two shapes out of the pink foam I had left over. I stuck them on cocktail sticks to prepare them for painting:

I then began painting, first covering the pink foam inside the walls with Chaos Black. I then base-coated the two rocks and the black foam walls Dark Angels green, before adding a drybrush of Camo Green, and then Goblin Green. Golden yellow was painted on the most extreme edges of the rocks to represent the power within them. I wanted the runes to stand out as if they were glowing so I based them with Goblin Green, followed by a Scorpion Green drybrush, and then a Sunburst Yellow highlight. A final highlight of Skull White was painted very carefully at certain points within the runes. After waiting 30 minutes for drying, I glued the two rocks onto the black painted foam symmetrically as if they were power cores:

I’d previously had some guidance from Ron over at on water effects and how best to use them, including making ripples, which I created with some green stuff around the edges of the pool to represent a build up of energy. I decided to adopt some PVA glue as the soon to be liquid metal of the pool. I mixed the PVA glue 3 parts to 1 with water, to allow the mixture to sink into all recesses. The green stuff around the edges also played the part of a barrier to block any escaping liquid from seeping out of the model. I then poured the mixture into the centre of the piece and helped it spread evenly before leaving it to dry for about 24 hours by an open window:

Once the glue dried, I began painting it. First with a basecoat of Boltgun Metal, then a wash of Badab Black Ink. I then highlighted with Boltgun Metal, Chainmail, and finally Mithril Silver. I also modelled two spare Necron warriors to look as though they were climbing out of the Resurrection pool to join a battle and lay waste to the unlucky victims:

I hope you all enjoyed this tutorial, and as usual any comments or questions please feel free to leave a message!

Necron Raiding Force- 1500 points in 15 hours


New pics added, the old ones weren’t quite up to scratch so I’ve re-done them.

Hey everyone,

Just returned from holiday, back to plain old England now. Before I left, I’d challenged myself to prepare a brand new army for a battle I am having with a friend mid-September. I had decided on the Necrons as to me they represent firstly a unified army with the same scheme that is easily applied, as well as a more than intimidating force to face when completed. Taking some old boxed sets, some donated parts and a recently purchased Necron Battleforce from for £40, I set to work with a deadline of 15 hours until I had to leave for holiday. Of course I completed my packing to keep the next 15 hours clear, and therefore could dedicate the entire time to painting!

I had decided before hand, due to a bit of research from the codex, army fluff from online, and various resources, that instead of attempting to blend a Necron force’s armour with metallics and then a specific army colour, such as red or blue, I would stick to the deathly-cold looking worn metal that Necron warriors are famous for. Personally I felt that although other excellent paint jobs that I have seen incorporate colours in to the armour of these skeletal warriors, I strictly wanted the feel of pure evil (and easily painted!) metallic death-bringers. Therefore the entire army was based Boltgun Metal, washed with thinned down Chaos Black, drybrushed with Boltgun Metal, then Chainmail, and then finally Mithril Silver. Details such as eyes, weapon coils and the gun’s power wire were picked out with a coat of Dark Angels Green, a Goblin Green highlight, and a very thin edge highlight of Scorpion Green. Gold transfers from the Necron transfer sheet were added to the larger models for extra detail.

For the Necron Lord on foot I paid a tincy bit more attention. He was given a slightly coloured and aged mask (which I will repaint to resemble the rest of the armies silver scheme), a green staff, a dull-coloured, worn cloak, and a brown hue to his metal to show his ancient rank. I added the top of a Tyranid Warrior skull to his base, and painted it in bone colours to represent the flaying that happens during fire from a Gauss weapon, or even the aftermath of skinning from a flayed one! For the Destroyer Lord I changed his arms with those from a Tomb Kings Chariot from the Warhammer Fantasy range. He was positioned to look as if about to dive in to a victim to claim their soul in the name of the C’tan!

14 hours in, and a lot of food later, My army was painted! 3 hours for the 37 warriors, 2 hours for the Lords, 2 hours for the 3 Destroyers, 2 for the Tomb Spider (With a hand modelled Particle Projector cut from the corner of a sprue due to a missing piece of the model), 1 hour for my 10 Scarab Swarm bases, and the final 4 hours for breaks, I was left with an hour to apply ‘Ard Coat and leave them to dry for 2 weeks on my work shelf!

Phew… Can’t wait to add more un-dying warriors to the ranks upon ranks of the Necrons! Check the images above for now and please excuse the awkward lighting and blurring in some cases.