Category Archives: Scenery

40k Scenery – Ruins

*UPDATE* – New image added for height comparison between terrain and one of my own Dark Angel space marines.

Hey all,

I just finished off my next project this morning, and what better to start the week than putting it up for all to see. My main inspiration for this project was a recent post from MasterDarkSol at All Things 40k in which he created some custom Eldar objectives for use in games of 40k. After viewing this, I decided that I wanted my own objective that would be small enough to move around from battle to battle with my army, but big enough to act as a centrepiece on my gaming boards.

What I came up with was a set of ruins, and rather than going my obvious way about it and dedicating it to my Dark Angels with an icon or two, I chose to leave its origin as much of a guess as the next person. Therefore I opted for a simple set of ruined pillars that over time had been scarred by battle and ravaged by wild ivy. The pieces I used were the following:

– Ready made pillars (cut and shaped to look damaged and beaten) from a local pet store selling accessories for fish tanks.
– Several pieces of wet stone gathered from my neighbours pond.
– Leaf litter from to create the ivy and piles of leaves.

Now when making this piece, I wanted to keep it clear as mentioned earlier of any icons or items that would lead to its origin being revealed. In doing so, I was hoping for the effect of simply a set of ruins that lay destroyed at the hands of countless battles, but that has a history that could even be the burial ground of a long lost artifact just out of reach of the Imperium. Of course with a piece of scenery like this, any number of scenarios could be considered when creating a battle, so buy leaving the objective open for suggestions it could allow for many a varied game. I positioned all of my materials with blue-tac beforehand until finally deciding how I wanted the piece of terrain to look and glueing it to a piece of pre-cut 6mm MDF board.

On to painting… The entire model was basecoated with my personal favourite Black from Vallejo paints, number 169 for anyone who is interested. This black, as I have mentioned in previous posts, provides much more of a matte effect than Chaos Black does, and I have come to enjoy using it for this fact. I next drybrushed Adeptus Battlegrey over the entire piece, followed by Codex Grey and then Fortress Grey. A final highlight of Skull White was added sparingly to the sharpest edges of the rocks and columns. Once this had all dried, I then went on to the next step… The most tiresome job I think I have ever undertaken and not been paid for, but fun nonetheless; the leaves! Each leaf was glued on individually using PVA glue. Yes you heard that right, every single tiny little leaf was glued to represent the growth of wild ivy, and even the piles of leaves had to be positioned to fit in with my scheme.

Looking at this piece, I guess it could also be used for games of Warhammer Fantasy due to the lack of any incriminating weaponry, but I only play 40k so there goes that theory!

Let me know what you guys think, any input, advice and suggestions are more than welcome as usual.



Making A Necron Resurrection Pool

Hi All,

I recently realised that if you put aside the Necron Pyramid and Obelisk, there really isn’t much Necron scenery out there, so I sat down and began to sketch a few ideas of my own. I thought about Necrons, and how they phase out to a tomb when damaged/destroyed, where the Tomb Spyders will do their repairs and prepare them to fight again. Whilst thinking about this, I imagined what would happen on a large scale, if Tomb Spyders were run off their feet – pardon the insectoid pun – and how the Necrons would battle this prospect. In came the Resurrection Pool; a place for injured Necrons to respawn after phasing out and re-enter the battle, giving limitless reinforcements!

The tutorial below will show you how I went about putting together my Necron Resurrection Pool from start to finish.

First things first, I had to decide on a size for the piece of scenery, and took in to account that I wanted it to be capable enough to release dozens of warriors from its depths, and decided on a length of 22cm (L) by 16cm (W). I took a thin piece of MDF board, and cut the rectangle with a jig-saw:

My next step was to put together some foam to create the walls. I was lucky enough to find a piece of foam with corners, and simply measured the distances, before cutting the foam in to pieces to fit perfectly around the board. This will vary depending on the type of foam available to you, but once the pieces are cut, fit them temporarily with cocktail sticks to test the positions and see how they fit around the MDF board:

Once I was happy with the positions, I began to engrave Necron runes on to the sides of the individual pieces using a hobby drill and a sanding-needle:

My next step was to glue the pieces of foam together, using PVA glue. I’m sure most of you know not to use superglue and foam together, as the resulting mess isn’t too attractive! Once glued in place, give the PVA glue a few hours to dry. I left it for 2 hours in my room with a fan blowing air on to it which sped up the drying process. Once glued together it should look something like this:

Once I had the foam together, I had to find a filler for the inside of the piece to spare as much PVA glue as possible. I used a piece of pink foam I had laying around the house, and cut its measurements using the thin MDF board from earlier as a guide:

I then glued the black foam to the board using PVA glue to fill in any holes and gaps in the joints:

I didn’t need to wait for this round of glue to dry as the pre-cut pink foam was going to cover it, so I placed it ontop of the MDF board, and within the walls of the black foam:

I thought that the pool would look empty without the addition of a Necron rock or two, so carved two shapes out of the pink foam I had left over. I stuck them on cocktail sticks to prepare them for painting:

I then began painting, first covering the pink foam inside the walls with Chaos Black. I then base-coated the two rocks and the black foam walls Dark Angels green, before adding a drybrush of Camo Green, and then Goblin Green. Golden yellow was painted on the most extreme edges of the rocks to represent the power within them. I wanted the runes to stand out as if they were glowing so I based them with Goblin Green, followed by a Scorpion Green drybrush, and then a Sunburst Yellow highlight. A final highlight of Skull White was painted very carefully at certain points within the runes. After waiting 30 minutes for drying, I glued the two rocks onto the black painted foam symmetrically as if they were power cores:

I’d previously had some guidance from Ron over at on water effects and how best to use them, including making ripples, which I created with some green stuff around the edges of the pool to represent a build up of energy. I decided to adopt some PVA glue as the soon to be liquid metal of the pool. I mixed the PVA glue 3 parts to 1 with water, to allow the mixture to sink into all recesses. The green stuff around the edges also played the part of a barrier to block any escaping liquid from seeping out of the model. I then poured the mixture into the centre of the piece and helped it spread evenly before leaving it to dry for about 24 hours by an open window:

Once the glue dried, I began painting it. First with a basecoat of Boltgun Metal, then a wash of Badab Black Ink. I then highlighted with Boltgun Metal, Chainmail, and finally Mithril Silver. I also modelled two spare Necron warriors to look as though they were climbing out of the Resurrection pool to join a battle and lay waste to the unlucky victims:

I hope you all enjoyed this tutorial, and as usual any comments or questions please feel free to leave a message!

Ruined Deathwing Monastery


New progress pictures added. The building is slowly coming together, and when i say slowly, I mean in pieces (12 stone dog and a huge piece of terrain do not mix). Planning on completing the painting in the next few weeks before adding intricate details to finally finish off the piece. Let me know what you guys think!

Hey all,

I was supposed to post an army shot for my Necrons in the past few days but with packing for a holiday taking up most of my time I haven’t quite gotten around to it… Therefore in 2 weeks I will make it my first priority to post these pictures, and also a huge piece of scenery I have been working on. It is based on Games Workshop’s Dark Angels ruined Chapel, and is similar in every sense so far, except that the Dark Angels symbol has been replaced by a Deathwing one! I will post my progress pics up soon and a tutorial on how I made this project my own, whilst sticking to guidelines from Games Workshop. So far it is completely put together, the majority is painted, and I’m hoping to get to work on minor details to really bring the piece to life. I have included a picture of one of my first attempts at piecing the base together, but bare in mind that now there is a ruined building placed on top, a huge broken door, and various piles of rubble. Please click the smaller images until a full-page sized one is viewed. More to come as mentioned in a few weeks!

All the best,